Galactic Tennis is an online multiplayer 2D tennis game I made in Unity, and was nominated for the audience choice award in the Rogue Jam! Inspired by Rocket League and Angry Birds Space, I implemented a rocket jump and a perfect hit timer, rewarding players who dare to hit the ball in mid-air. To create even more chaos, I added a few rocks with different abilities to stun your enemies. I did all of the art and most of the design & programming, receiving some help with the networking systems.
In case you are interested (and have a friend to play with), you can check out the game here! - https://dionpeek.itch.io/galactic-tennis
In Webgardener, you are a gardener caring for your website, planting seeds that grow into links to other websits! I wanted to program and design a game that mimics the feel of the "simple" internet, celebrating the cuteness and deeply personal human interactions.
This game was made for the B1T Jam 3, and was placed 2nd by the judges!
Check out the game here! - https://dionpeek.itch.io/webgardener
I co-designed Wool Pool in a team of 5 people, creating a very fun but simple game about feeding sheep to a massive smiling monster hole. For a game about a hole in the floor, it's really not that deep. It is however wildly fun, which is why we won the Audience Choice Award at the HKU GGJ site.
Check it out here! - https://dionpeek.itch.io/wool-pool
Holy Shift! is a simple yet very addicting game about balancing the forces of Hell and Heaven, by building a very fragile hotel. I did the art for this game, along with the design. Besides being able to buy different shapes to balance the building, you can redistribute your angel and devil guests. This frantic juggling act of a game won us #3 of the Dutch GGJ site.
Check it out here! - https://dionpeek.itch.io/holyshift